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Crash Landing

     Crash Landing is a short science-fiction story where the player is marooned on a deserted planet. Their ship tells them that there are fuel crystals nearby that they can use to escape the planet, but they will have to fight through dangerous wildlife and even disrupt the laws of physics to complete their mission!

     We created crash landing in two weeks as a final project for our spatial design class, implementing the level design principles that we learned to solve the problem "creating player engagement and immersion in unrealistic settings." I worked on this project as a team lead; while designing the level, modeling the terrain, and creating VFX.

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